#ifndef BULLET2_H
#define BULLET2_H
#include <QPixmap>
#include "config.h"
class bullet2
{
public:
    bullet2();
    void updatePosition2();
    //子弹资源对象
    QPixmap m_bullet2;
    //子弹坐标
    int m_X;
    int m_Y;
    //子弹速度
    int m_speed;
    //子弹是否闲置
    bool m_Free;
    //子弹边框
    QRect m_Rect;
};

#endif // BULLET2_H
